eleVRant: Stereo Polygons

posted in: Camera Research | 0

Last time we talked about camera balls for mono spherical video. Today we’re getting into stereo spherical video, starting with a focus on the most common “3d 360” paradigm: the stereo polygon. Full panoramic stereo video is made by capturing two … Continued

Mixing your D’s

posted in: Camera Research | 0

Now that all our hopes and dreams have been crushed… Wait yours haven’t been yet? Well, go read all about how perfect spherical stereoscopy in video isn’t possible with a hardware only solution, cry, and then come back here. Now then. We have … Continued

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