Google Daydream and PlaystationVR

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We got some new headsets!   1. Google Daydream First Impressions Using a Google Pixel phone and the Daydream peripheral, this headset is in the class of non-positionally-tracked phone-holder headsets, and it does... READ MORE

Hyperbolic VR and H²xR

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If you’ve been following our hyperbolic VR project , you’ll be happy to know that we finally moved it over to its own github page and updated the API for webVR. Positional tracking... READ MORE

Ten Things We’re Thankful For

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In honor of American Thanksgiving (seeing as we’re based in California), I thought I would write a post about some of the things we’re thankful for here at eleVR. Our Team – This one... READ MORE

Book Pile

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Looking for a good research related book and want a recommendation? Oh good cause that’s all this blog post can offer.   Experience. Culture, Cognition, and the Common Sense. The baby of the... READ MORE

Art as Research

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Following last week’s post, I wanted to touch on another type of research that is sometimes difficult to explain: artmaking. The “art world”, where artmaking tends to happen, generally includes commercial galleries, museums,... READ MORE

We’re Not a Startup

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Dear event organizers, founders, recruiters, aspiring partners and VCs: despite what you may have read in Bloomberg or on Twitter, we’re not a startup. Now, as a small VR group in the bay... READ MORE

A webVR with threeJS Tutorial

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Two weeks ago at Art&&Code I ran an extremely introductory workshop on getting started creating webVR content with threeJS. Unlike the workshop that I ran at the Illustrating Mathematics conference earlier this year, this... READ MORE

Art&&Code: Weird Reality

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Last week we headed to Pittsburgh for Art&&Code: Weird Reality. It was a symposium hosted by Golan Levin at CMU on “new and independent head-mounted art and code.” These were a few of... READ MORE