Andrea Hawksley

November 2015

Experimental webAR infrastructure modified from our webVR boilerplate, plus modified headset that uses a phone, Wearality lenses, and lasercut parts to enable basic webAR. We still occasionally use this setup for experimental AR versions of our webVR work. Due to the similarity in codebase, it’s possible to easily test an existing webVR project in AR using this setup.

Blog post about this project:

Laser cutter files:

Associated webAR boilerplate:

Video of this project